Orc

Orc The orcs of Corganthya are a civilized manner of the typical perception. Orcs are Tall and stocky and have gray to green skin with long hair, beards, and sometimes protruding tusks. They hail from the Kingdom of Uungol in the far west and are strong and hearty, excellent craftsmen, and Architects. Most peoples tend not to get along well with Orcs because they are a mostly secluded race. Rarely has an Orc army been spotted to stem the tides of strife common in this land. Because of their brutish past, they tend to be judged rather harshly. It wasn’t always that Orcs had a kingdom, they used to hide in mountain caves as stupid brutish scavengers. They were prey for the other races, particularly the Mune who hunted them routinely for sport. A wise Orc Shaman, Grok-Gro’Malog, one day decided that living this way was unacceptable and led his people out of the mountains to the far western shores of Corganthya where over time they made use of the granite quarries and formed towns. They have come a long way since then. Orcs favor Fighters, Bladesmasters, Warriors, Shamans, and Wanderers. Orcs get these traits: (Medium Sized Humanoid) (Base Land Speed 30ft)

Common Names: Male: Nikoro, Balog, Grurk, Hannak, Rogash Female: Gorsha, Yshura, Eremak, Cenai (STR +3, DEX -2, CON +2, WSD +2, CHA -2) +10 racial bonus to Intimidate, Craft (weapons/armor/stone), +5 to Survival, Provoke, Climb, Jump Special Abilities: Combat Adept (additional combat feat at every 3rd level), Berserk (+2 STR, +2 CON, -2 DEX, -2 INT +3 attack bonus and damage with melee weapons for 1d4 rounds) Strength of Arm (wield medium sized great weapon with one hand cannot dual wield) Level Adjustment: +1

Orc

Corganthya MrOcean